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==The White Oath==
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==Frozen Decay==
   
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The Dreaded Keep is a story quest which essentially involves nothing more than roleplay.
The White Oath is how you join the Whitefallen. It is simple to take. You must go to the Whitefallen recruitment building, be seen as worthy, then you are sent to Dragonhearth Keep to kneel before the king, and say the words.
 
   
'''Talk to Pentos about joining.'''
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'''Talk to your Commander about your orders.'''
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*Standard dialogue: The commander tells you he cannot win this war alone. No matter the strength of their steel or the power of the wall, with the numbers they have they cannot bring down a people as mighty as the Dwarves of Lord's Hammer, or the the magical prowess of the Elves of Sanctuary. He asks you to go to The Dreaded Keep of Mammark to hail their bannermen and ask for their help to defend the city.
*Quest Giver: Pentos
 
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'''The Dreaded Keep'''
*Standard dialogue: Pentos tells you of a drunk old beggar who constantly harasses anyone looking for their guild, and assumes he bothered you as well, the beggar also eggs the building and breaks the windows on a regular basis. He asks you if you can 'take care' of him.
 
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#Travelling to the keep is easy. it is a terrifying ruined tower on a hill above the Whitewood. It has many heads on pikes outside, some of them still with flesh attached.
'''Orgn'''
 
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#Tell the Guards you are Whitefallen with orders from the king's servants and you demand in. They will ask a couple of questions normally, but if you have Whitefallen armor they will let you in with a sly smile.
#Orgn will always be standing outside the Mage's Guild. There are multiple ways to take care of him.
 
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#When you first walk inside you will bear witness to something terrifying. A man on a cross being tortured right in front of you. The guards in the room look very casual about it and will tell you their lord is upstairs.
#The easiest of course is to kill him, this will yield no reward, and Pentos will simply give you your next test. On top of that, if you kill him in broad daylight it will alert the guards and unless you have a sharp tongue or a bag full of gold you will be killed, or have to flee Whitefall. Killing him at night will not do this however, especially if done stealthily.
 
  +
#The Lord will frown at you and ask you what you want. He asks why he would defend a city that is already falling apart, and why you aren't planning to leave for Lord's Hammer to siege their walls, skin their men alive, and rape their queen. Eventually he sighs and admits he owes fealty to the king and will send some men to guard his wall, but on one condition. His Bastard must be made commander of a fort just outside the Whitewood. If you do not agree you will fail the quest and soon the Elves will come to siege the city.
#Another way is to talk him into leaving the guild alone. This will also yield no reward, however it will finisht the quest and Pentos will move on to the next test.
 
#The most interesting way is also the least common, if you were to use Fuzz or Arcane command to make him forget about The Mage's Guild or leave the city, he will dissapear and Pentos will give you 50 gold for your cleverness.
 

Revision as of 21:31, 6 June 2013

The Whitefallen were originally an order of Knights that were forged when civilization and order was established in Sunless. Now they are made mostly up by mercenaries and soldiers, and work as the acting military of the humans in Sunless.

The Whitefallen questline is unique among the military questlines in that the players eventually chose who will rule Whitefall. There is of course the Eclesians who have ruled the land for the last thousand years and have been doing it rather poorly yet nobly. Zander and Ethinian Eclesian are two choices, then there The Mammarks of the Dreaded Keep who are competent and ruthless, and then finally the opportunity of Ser Thanos to crown himself...

Reputation Changes

The Elven Alliance: -3

The Klightmer: -3

House Dragonslayer: +2

House Mammark: +2

The Warrior's Guild: +1

Trollhunters: +1

The Mage's Guild: -2

Reputation Changes After Joining House Mammark

The Elven Alliance: -4

The Klightmer: -4

House Dragonslayer: -2

House Mammark: +5

The Warrior's Guild: +2

The Mage's Guild: +1


Guilds Armors

Whitefallen Knight's Armor

  • 120 GP (Legs and Chest), 70 GP (Boots and Helm)
  • Attribute: Neutral
  • ARM: +7 to L H and B, +14 to C
  • Effect: +10 VIT, Frost Resistance, Elven and Dwarven weapons do 50% damage.
  • Requirements:


Mammark Armor

  • 130 GP (Legs and Chest), 85 GP (Boots and Helm)
  • Attribute: Neutral
  • ARM: +5 to L H and B, +10 to C
  • Effect: +10 AGL, +5 STR
  • Requirements:

Recurring Characters

Aela

Name: Aela Stormblade

Aela is sarcastic and rude to all soldiers, as she recieved the same treatment when she joined due to her size and gender. She later opens up to the player and reveals her sad childhood and upbringing along with the death of her entire family at the hands of the Elven Regime. When the General dies she will promote one of the characters to his rank with a smile.

Player: Dungeon Master

Race: Human

HP: 350

Class: Battlemage

Element: Thunder

Level: 20

Exp Give: 2000

Spells/Skills:

Vampire's Kiss

    • 35 GP
    • Attribute: Neutral
    • DMG: Roll 10D
    • Effect: Drains half of the HP dealt and gives it to user
    • Uses: 3
    • Shock


      • 40 GP
      • Attribute: Thunder
      • DMG: 7
      • Effect: 10% chance to stun
      • Uses: 6
    • Ability: Spellsword: Add 25 of your element's damage to your melee attacks for 3 tunrs (Daily)

Stats:


    • STR: 40
    • AGL: 30
    • CHA: 20
    • INT: 31
    • WIS: 14
    • VIT: 20
    • ARM: 54
    • LUCK: 10

Equipment:


    • Head: 
    • Chest: Whitefallen Knight's Chestplate
    • Legs: Whitefallen Knight's Greaves
    • Feet: Whitefallen Knight's Boots

Weapons:


    • 1: Stormhewer (Unique Steel Shock Mace)
      • 180 GP
      • Attribute: Thunder
      • DMG: 20
      • Buff: +3 INT
      • Effect: Roll a D10, add the number to your attack in shock damage with a 20% chance to stun.
      • Requirements: 20 STR, 30 INT

General Thoras

Name: General Thoras

General Thoras is rough and commanding, but he is also kind and appreciates the ocassional joke. He is loud and strong in battle, and kind and wise in council. 

Player: Dungeon Master

Race: Human

HP: 360

Class: Avenger

Element: Fire

Level: 40

Exp Give: 3000

Spells/Skills:

Ability: Goddess' Wrath: While fighting an undead or 'evil' enemy if you are in a a range of 3 squares you can use an AOE ability that deals 20 dmg +a D10 to any evil/undead in a 10x10 square radius. (Daily)

Stats:

  • STR: 50
  • AGL: 35
  • CHA: 25
  • INT: 30
  • WIS: 30
  • VIT: 40
  • ARM: 69
  • LUCK: 0

Equipment:

  • Head: Whitefallen Helm
  • Chest: Whitefallen Chestplate
  • Legs: Whitefallen Greaves
  • Feet: Whitefallen Boots

Weapons:

  • 1: Blade of Thoras
    • Not sellable
    • Attribute: Dragon
    • DMG: 60
    • Buff: 
    • Effect:
    • Requirements: 60 STR, 24 WIS



Eclesian Characters

Prince Zander

Name: Prince Zander Eclesian

It is said that when the gods gifted King Lysander with two sons, Prince Zander was born with the King's smarts, and Ethenian with his strength. Prince Zander is a cautious, charismatic, and kind sort, skilled with a longblade, but not to a huge extent.

Player: Dungeon Master

Race: Human

HP: 250

Class: Knight/Noble

Element: Water

Level: 25

Exp Give: 250

Spells/Skills:

Stats:

  • STR: 25
  • AGL: 28
  • CHA: 30
  • INT: 30
  • WIS: 25
  • VIT: 15
  • ARM: 32
  • LUCK: 5

Equipment:

  • Head: Whitefall Guard's Helm
  • Chest: Whitefallen Chestplate
  • Legs: Whitefallen Greaves
  • Feet: Whitefallen Boots

Weapons:

  • 1: Zander's Dragonglass Longsword (Unique)
    • 200 GP
    • Attribute: Fire
    • DMG: 23
    • Buff: 
    • Effect: +5 damage to Elves

Prince Ethinian

Name: Prince Ethinian Eclesian II

It is said that when the gods gifted King Lysander with two sons, Prince Zander was born with the King's smarts, and Ethenian with his strength. Prince Ethinian, second of his name (named after the king who sacked Whitefall during the invasion of Sunless) is a strong, brutish, and impatient sort. He is loyal and headstrong, but grows increasingly impatient with his father's caution and his brother's inability to challenge his father. He was born under the sign of the Dragon, by modern Nordic law this means he should be the heir to the throne, however his father named Zander the heir rather than Ethinian...

Player: Dungeon Master

Race: Human

HP: 350

Class: Knight/Noble

Element: Dragon

Level: 30

Exp Give: 400

Spells/Skills:

Stats:

  • STR: 62
  • AGL: 15
  • CHA: 10
  • INT: 6
  • WIS: 10
  • VIT: 35
  • ARM: 28
  • LUCK: 1

Equipment:

  • Head: 
  • Chest: Whitefallen Chestplate
  • Legs: Whitefallen Greaves
  • Feet: Whitefallen Boots

Weapons:

  • 1: Ethinian's Grok Club (2H) [Unique]
    • 500 GP
    • Attribute: Dragon
    • DMG: 55
    • Effect: Always does 5 bonus damage to elves.
    • Requirements: 90 STR

Queen Mjera

Name: Queen Mjera

Queen Mjera was once Mjera of the Root, a princess from Pinehaven, she was the last of her family to survive the fight against the dragon. She fled to Whitefall and was saved by King (at that time, Prince) Lysander. They married and after the King died, she became the queen alongside Lysander as King.

Player: Dungeon Master

Race: Human

HP: 100

Class: Noble

Element: Earth

Level: 15

Exp Give: 40

Spells/Skills:

Stats:

  • STR: 5
  • AGL: 15
  • CHA: 35
  • INT: 30
  • WIS: 35
  • VIT: 13
  • ARM: 0
  • LUCK: 10

Equipment:

  • Head: 
  • Chest: 
  • Legs: 
  • Feet: 

Weapons:

  • 1: Heartsilver Dagger
    • 220 GP
    • Attribute: Water
    • DMG: 17
    • Buff: 
    • Effect: Poisons always work

King Lysander

'Name: King Lysander 'Eclesian

King Lysander, once a mighty and wise King, grows old and paranoid, losing hope at the thought of two armies with a personal vendetta against his family marching towards his city...

Player: Dungeon Master

Race: Human

HP: 200

Class: Noble

Element: Ice

Level: 20

Exp Give: 70

Spells/Skills:

Stats:

  • STR: 50
  • AGL: 10
  • CHA: 5
  • INT: 10
  • WIS: 50
  • VIT: 13
  • ARM: 0
  • LUCK: 10

Equipment:

  • Head: 
  • Chest: 
  • Legs: 
  • Feet: 

Weapons:

  • 1: Adamantite Longsword 
    • 350 GP
    • Attribute: Neutral
    • DMG: 29
    • Buff: 
    • Effect: 
    • Requirement: 90 STR, 30 AGL

Dragonslayer Characters

King Thanos

Name: King Thanos the Dragonslayer, the Usurper

Ser Thanos is famed in the land of Sunless, and even in the South for serving the entire island under the rule of King Edward III, Lysander's father. A Dragon fled from the Dragonrealm and scorched the Wasteland, burning down all of Pinehaven. Then it flew over the Western Mountains towards Whitefall, when it began to climb the wall menacingly, every Whitefallen fled, but Ser Thanos stood his ground, and cut the beast's head right off. He was knighted that day, and given the title of Dragonslayer by his lord. King Lysander seems to distrust him for some reason, and Thanos seems to dislike him as well, seeing Ethinian as a much better member to serve. It is also said that Thanos is Dragonborn, this was confirmed when Prince Ethinian stabbed him through the heart and Thanos simply laughed as his soul returned to him, then sliced Ethinian's head right off, breaking the line of Eclesian.

Player: Dungeon Master

Race: Human

HP: 450

Class: Dragonborn

Element: Dragon

Level: 50

Exp Give: 1000

Spells/Skills:

Stats:

  • STR: 73
  • AGL: 28
  • CHA: 25
  • INT:25
  • WIS: 30
  • VIT: 40
  • ARM: 49
  • LUCK: 5

Equipment:

  • Head: Dragonslayer's Whitefallen Helm
  • Chest: Dragonslayer's Whitefallen Chestplate
  • Legs: Dragonslayer's Whitefallen Greaves
  • Feet: Dragonslayer's Whitefallen Boots

Weapons:

  • 1: Dragonscale Longsword
    • 500 GP
    • Attribute: Dragon
    • DMG: 33
    • Buff: 
    • Effect: 
    • Requirement: 120 STR
  • 2: Dragonscale Shield
    • 430 GP
    • Attribute: Dragon
    • DMG: 12 
    • Buff: +25 HP, +20 STR
    • Effect: Dragon and Fire Attacks do 10% damage, water and ice do 150%
    • Requirement: 120 STR



Unique Armor Set:

Draonslayer's Whitfallen Armor


  • 220 GP (Legs and Chest), 170 GP (Boots and Helm)
  • Attribute: Dragon
  • ARM: +10 to L H and B, +19 to C
  • Effect: Frost Resistance, Elven and Dwarven weapons do 50% damage. Dragonborn's have +50 STR
  • Requirements: 

Mammark Characters

Ramses Mammark

Name: Lord Ramses Mammark the Flayer

Lord Ramses Mammark is the lord of The Dreaded Keep and intends to stay there. In turn he also plots to sit his son on the throne.

Player: Dungeon Master

Race: Human

HP: 310

Class: Barbarian

Element: Earth

Level: 60

Exp Give: 500

Spells/Skills:

Stats:

  • STR: 70
  • AGL: 25
  • CHA: 25
  • INT: 30
  • WIS: 55
  • VIT: 30
  • ARM: 45
  • LUCK: 30

Equipment:

  • Head: Mammark Hood
  • Chest: Mammark Cuirass
  • Legs: Mammark Faulds
  • Feet: Mammark Boots

Weapons:

  • 1: The Mournedge
    • 1480 GP
    • Attribute: Earth/Ice
    • DMG: 36
    • Buff: 
    • Effect: +15 damage if target is not wearing armor in every slot.
    • Requirement:

Lucif Mammark

Name: Lucif Mammark the Merciless

Lucif Mammark is the legitimate son of Ramses Mammark. He is clever, foul, cruel, and maniacal at times. If he is crowned king of Sunless he will order the slaughter of every Dwarf in Lord's Hammer, the burning of Windmill Village, and the drowning of every elf in Sanctuary. He does however allign with the Dark Elves to besiege the two cities, and eventually makes them the rulers of Sanctuary.

Player: Dungeon Master

Race: Human

HP: 350

Class: Foul

Element: Ice

Level: 45

Exp Give: 200

Spells/Skills:

Stats:

  • STR: 60
  • AGL: 35
  • CHA: 15
  • INT: 15
  • WIS: 30
  • VIT: 25
  • ARM: 45
  • LUCK: 35

Equipment:

  • Head: Mammark Hood
  • Chest: Mammark Cuirass
  • Legs: Mammark Faulds
  • Feet: Mammark Boots

Weapons:

  • 1: Deskinner
    • 2480 GP
    • Attribute: Ice
    • DMG: 46
    • Buff: 
    • Effect: +30 damage if target is not wearing armor in every slot.
    • Requirement: Murder every Mammark.

Kagren Mammark

Name: Kagren Mammark The Flayer's Bastard

Kagren Mammark is the bastard of Lord Mammark but holds no bitterness to his family. In fact he is quite loyal and even kills Ser Thanos and becomes his brother's personal Knight if he is crowned. He is an excellent help when sieging the cities in the questline due to his raw power and ruthlessness.

Player: Dungeon Master

Race: Human

HP: 350

Class: Barbarian

Element: Fire

Level: 45

Exp Give: 260

Spells/Skills:

Stats:

  • STR: 80
  • AGL: 40
  • CHA: 2
  • INT: 5
  • WIS: 10
  • VIT: 30
  • ARM: 45
  • LUCK: 5

Equipment:

  • Head: Mammark Hood
  • Chest: Mammark Cuirass
  • Legs: Mammark Faulds
  • Feet: Mammark Boots

Weapons:

  • 1: Lungeatr
    • 1480 GP
    • Attribute: Fire
    • DMG: 35
    • Buff: 
    • Effect: +10 fire damage to 
    • Requirement: 




Quests

The White Oath

The White Oath is how you join the Whitefallen. It is simple to take. You must go to the Whitefallen recruitment building, be seen as worthy, then you are sent to Dragonhearth Keep to kneel before the king, and say the words.

"On my honor as a warrior, on my soul as a mortal, and on the blood of my line. I, (your name) swear in the sights of gods and men that I will protect the Realm of Sunless, and the walls of Whitefall with my life, and the lives of any who may come to serve me. I will obey my king, and obey my commander, and never shall I break this vow, not even in death will I yield."


Frozen Decay

The Dreaded Keep is a story quest which essentially involves nothing more than roleplay.

Talk to your Commander about your orders.

  • Standard dialogue: The commander tells you he cannot win this war alone. No matter the strength of their steel or the power of the wall, with the numbers they have they cannot bring down a people as mighty as the Dwarves of Lord's Hammer, or the the magical prowess of the Elves of Sanctuary. He asks you to go to The Dreaded Keep of Mammark to hail their bannermen and ask for their help to defend the city.

The Dreaded Keep

  1. Travelling to the keep is easy. it is a terrifying ruined tower on a hill above the Whitewood. It has many heads on pikes outside, some of them still with flesh attached.
  2. Tell the Guards you are Whitefallen with orders from the king's servants and you demand in. They will ask a couple of questions normally, but if you have Whitefallen armor they will let you in with a sly smile.
  3. When you first walk inside you will bear witness to something terrifying. A man on a cross being tortured right in front of you. The guards in the room look very casual about it and will tell you their lord is upstairs.
  4. The Lord will frown at you and ask you what you want. He asks why he would defend a city that is already falling apart, and why you aren't planning to leave for Lord's Hammer to siege their walls, skin their men alive, and rape their queen. Eventually he sighs and admits he owes fealty to the king and will send some men to guard his wall, but on one condition. His Bastard must be made commander of a fort just outside the Whitewood. If you do not agree you will fail the quest and soon the Elves will come to siege the city.