Poisons are substances that can be attached to melee weapons for extra damage or effects.
Basic Poisons[]
Basic Poison
- 10 GP
- Attribute: Earth
- Effects: Does 1 damage every turn for 5 turns.
Frostbite Poison
- 20 GP
- Attribute: Ice
- Effects: Does 1 damage every turn for 5 turns, 50% chance to freeze target on first damage.
Goblin Spit
- N/A GP-Only found in Goblin camps
- Attribute: Water
- Effects: Does 3 damage every turn for 5 turns.
Decent Poisons[]
Trollsblood
- 50 GP
- Attribute: Water
- Effects: Does 5 damage every turn for 5 turns.
Potent Poison
- 100 GP
- Attribute: Water
- Effects: Does 10 damage every turn for 3 turns.
Giant Spider's Venom
- 150 GP
- Attribute: Water
- Effects: Does 9 damage every turn for 5 turns.
Wizmix
- 150 GP
- Attribute: Water
- Effects: Opponent is unable to use spells for 3 turns
Respectable Poisons[]
Uroodamix
- 200 GP
- Attribute: Water
- Effects: Does 10 damage every turn for 10 turns.
Trollsblood+
- 65 GP
- Attribute: Water
- Effects: Does 5 damage every turn for 15 turns.
Torturamix
- 190 GP
- Attribute: Water
- Effects: Does 3 damage every turn for 100 turns.
Stundamix
- 100 GP
- Attribute: Thunder
- Effects: Opponent is paralyzed for D6 turns
Assassin Grade Poisons[]
Trollsblood++
- 100 GP
- Attribute: Water
- Effects: Does 8 damage every turn for 25 turns.
Magebane
- 100 GP
- Attribute: Thunder
- Effects: Drains D10 charges from 2 random spells.
Griefmix
- 200 GP
- Attribute: Water
- Effects: Does 15 damage every turn for 10turns.
Battlemage's Folly
- 300 GP
- Attribute: Water
- Effects: Does 8 damage every turn for 10 turns. Drains 1 charge from a spell every turn for 8 turns
Spittermix
- 250 GP
- Attribute: Fire/Water
- Effects: On impact the poison combusts, dealing 10 fire damage to the target, and poisoning everything in a 10x10 radius, dealing 4 damage every turn for 10 turns. (includes allies)
Pandemic Poisons (VERY RARE)[]
Sorrowmix
- 500 GP
- Attribute: Water
- Effects: Does 25 damage every turn for 100 turns.
Slaughtermix
- 500 GP
- Attribute: Water
- Effects: Does 35 damage every turn for 5 turns.
Splattermix
- 600 GP
- Attribute: Fire/Water
- Effects: On impact the poison combusts, dealing 25 fire damage to the target, and poisoning everything in a 10x10 radius, dealing 10 damage every turn for 10 turns. (includes allies)
Dragonrend
- 1500 GP
- Attribute: Water
- Effects: Does 50 damage to anything with dragon element for 50 turns, useless against anything else.