Elements

In DungeonRealm there are 6 elements characters can have, and 7 that monsters and attacks can have. They have advantages and disadvantages.

Lore
There are 5 seasons in this world, Winter, High Winter, Spring, Summer, and Fall. There are major constillations that are shown during each season. They are called the Elemental signs, and they govern the general personalities of a person at the time of their birth. The constilations are Winter( (Ice), High Winter (Earth), Spring (Thunder), Summer (Water), Fall (Fire), and the sign that is only seen on one day per year the Dragon stars.

Strengths/Weaknesses
FIRE is strong against ICE

ICE is strong against EARTH

EARTH is strong against THUNDER

THUNDER is strong against WATER

WATER is strong against FIRE

DRAGON is strong against ALL

NEUTRAL is strong against NONE

Effects
Fire can burn, burn causes 2 damage every turn. (4 if target is ice, 1 if target is water)

Ice can freeze, opponent is frozen for 3 turns (1 if target is fire)

Thunder can stun, chance to not attack for 5 turns

Water can soak, doubles strength of thunder and ice attacks for 5 turns

Dragon can blight, weakens all magic attacks on self for 4 turns