Weapon Types

Weapons Types govern what types of damage you do, how much you do, and how they damage armor and enemies.

Short Blade (One Handed)
DAGGER SHORTSWORD SHIELD
 * Damage: 1-6
 * Governing Stat: AGL
 * Bonus: x3 damage when undetected
 * Damage: 1-8
 * Governing Stat: STR
 * Bonus: x3 to Flesh and Light Armor
 * Damage: 1-2
 * Governing Stat: VIT
 * Bonus: If you are facing an attacker you can roll an even number on a D6 to block (half damage)

Long Blade (Two Handed)
Longsword
 * Damage: 1-13
 * Governing Stat: AGL
 * Bonus: x3 to Flesh and x2 Medium Armor

Broadsword Katana Claymore
 * Damage: 3-13
 * Governing Stat: STR
 * Bonus: x2 to Medium Armor and Large Monsters
 * Damage: 2-16
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Governing Stat: AGL
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Bonus: x2 to Light Armor, x2 to Medium monsters
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Damage: 2-18
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Governing Stat: AGL
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Bonus: /2 to Golems, x2 to Medium Armor

Axe (Two/One Handed)
War Axe (1H) Battleaxe (2H)
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Damage: 2-12
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Governing Stat: STR
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Bonus: x3 to nature, x2 to Medium Armor
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Damage: 2-17
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Governing Stat: STR
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Bonus: x3 to Medium Armor

Blunt (Two/One Handed)
Bowstaff (2H)
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Damage: 3-8
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Governing Stat: STR
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Bonus: x2 to Bone and Magic

Mace (1H) Warhammer (2H) Warhammer (1H)
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Damage: 1-13
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Governing Stat: STR
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Bonus: x2 to Heavy Armor, Shield, and Bone
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Damage: 3-18
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Governing Stat: STR
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Bonus: x3 to Heavy Armor
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Damage: 3-12
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Governing Stat: STR
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Bonus: x3 to Heavy Armor, x2 to Shield

Marksman (2 handed)
Shortbow
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Damage: 1-12 (+2-10 damage by distance. Misses if farther than 10 squares away, +Arrow dmg)
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Governing Stat: AGL
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Bonus: x3 to Flesh, x2 to Light Armor

Longbow Crossbow
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Damage: 1-10 (+2-20 damage by distance. Misses if farther than 20 squares away +Arrow dmg)
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Governing Stat: AGL
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Bonus: x3Medium Armor
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Damage: 5-8 (+2-30 damage by distance. Misses if farther than 30 squares away)
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Governing Stat: AGL/STR
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Bonus: x2 to metal, x2 to bone

Magic (1/2 handed)
Wand (1H)
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Damage: 1-3 (Elemental Damage)
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Governing Stat: INT
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Bonus: x2 to Golem

Staff (2H)
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Damage: 1-5 (Elemental Damage)
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Governing Stat: INT
 * <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:12.222222328186035px;line-height:19.04513931274414px;text-align:center;">Bonus: x2 to undead, and magic